![]() ![]() For demonstration, the regions below are colored red over an albino Managarmr. This section displays the Managarmr's natural colors and regions. Adult Managarmrs jump around less frequently when attacking enemies. If set to aggressive, young Managarmr will jump around sporadically, making them harder to manage. Training also reduces the imprint timer by a random amount of time. Using this the baby, juvenile or adolescent Managarmrs walk more calmly after you. However, while they are a baby, there is a "Training" option in their radial menu. By nature, they are hyperactive and jump around while following the player. Care must be taken to avoid losing newborn babies as they have a tendency of jetting out and away instead of dropping from the mother like other babies. Managarmrs are a bit special regarding their behaviour as a baby. Juvenile manas when around 45% are very tall with small ear/horns and short tail. Babys are very small with very small ear/horns. Its long, skinny tail is capped off with a bundle of insulating fur. The underside of its body and long, skinny neck is overrun with tendrils of black element, with luminescent blue in between the tendrils. The wings are always a luminescent blue, a color repeated in the pads of the hind paws which appear to be its method of propulsion. Its forelegs are like a bat's, ending with a claw and having wings starting from the claw going up to its elbow. The V shape extends into furry ears which look like horns. It has a furry, light-colored face similar a canine with rather feline eyes and boney ridge on top that starts from the top of the nose, going up over the forehead and splitting into a V just above the eyes. The Managarmr appears to be a long, winged, almost Wyvern-like creature with an iridescent scaly hide. However, as mentioned, this tends to get them into more trouble than they can handle. They tend to ambush much like a Microraptor, gliding around until a target is spotted and then dive-bombing straight into said target. It is perhaps one of the biggest dangers of the Snow Dome. It is an incredibly aggressive and agile flying/gliding animal that can be hard to hit due to its speed. Its hazardous attacks usually get it killed by mammoth herds. The Managarmr tends to recklessly bombard anything it can see, making effective use of its abilities. Whether you're looking to hunt, do battle or just travel with ease, it makes for an excellent companion. DomesticatedĪs a mount, Draconis auragelus can carry multiple adult humans without losing any of its impressive mobility, and its freezing breath makes it a good choice in combat. Perhaps that's because it's used to living in the tundra environment on the surface, as opposed to a desert. Like the icy variant of Draconis vipera, Draconis auragelus can slow down its foes with its frigid breath - though it's able to take this one step further and freeze its prey solid. From there, it can create a smaller burn in said chambers to hover in place, or dive at its prey. When ignited, this gas propels it upwards, letting it "jump" in the air multiple times. ![]() In the middle of its hind feet, Draconis auragelus' bones form a hollowed out cylindrical shape that acts as a combustion chamber, which it fills with an explosive gas. However, where Draconis obscurum scaled cavern walls to gain the high ground, Draconis auragelus takes a more bombastic approach. Their stature, gait and ability to dive through the air are all similar. Draconis auragelus appears to be directly related to the stealthy Draconis obscurum. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |